Skip to content
Comics used in learning experience design as visual storytelling tools for engaging educational content

Comics for Learning Experience Design

Comics are a surprisingly powerful tool for education and learning design. Discover strategies and examples from this boundless source of inspiration.

Comics, graphic novels, zines, and cartoons are powerful and underused tools in Learning Experience Design — offering a dynamic fusion of art, storytelling, and structured communication that can make complex content accessible and memorable.

Heart and Brain discussing motivation in a comic strip - The Awkward Yeti

What are comics?

Comics are a medium, not a genre. At its core, a comic is a sequence of illustrations combined with text, designed to tell a story or convey a message.

  • Cartoons: Short, often humorous illustrations using simple imagery and minimal text to convey complex ideas with brevity.
  • Comics: Serialized stories combining illustrations and dialogue, relying on the relationship between narrative and visuals.
  • Graphic Novels: Longer, more elaborate narratives in comic format offering deeper storylines. Cover genres from memoirs to fiction.
  • Zines: DIY, self-published booklets focusing on niche topics with a raw, authentic feel.

Scott McCloud - Understanding Comics, sequential art example 1 Scott McCloud - Understanding Comics, sequential art example 2 Scott McCloud - Understanding Comics, sequential art example 3

Understanding Comics — Scott McCloud

The history of comics — A 1-minute overview

Comics emerged in the late 19th century, with The Yellow Kid (1895) considered one of the first newspaper comic strips. Superheroes like Superman and Batman dominated the 1930s–40s Golden Age. The 1970s–80s brought graphic novels as a literary form, with pivotal works including Maus by Art Spiegelman and Persepolis by Marjane Satrapi. Influential creators like Robert Crumb, Alison Bechdel, Harvey Pekar, Joe Sacco, Charles Burns, Lynda Barry, Chester Brown, and Adrian Tomine expanded comics beyond superheroes into personal, social, and political narratives. Zines thrived in punk and counterculture movements as raw, self-published works that reflected subcultural voices.

Making Comics - Lynda Barry, We draw before we are taught

Making Comics — Lynda Barry

Instructional Comics

Instructional comics are designed specifically to educate and inform, combining storytelling with structured learning objectives. They use characters, dialogue, and visual sequences to create a narrative-driven experience.

Will Eisner categorizes instructional comics into two primary types: Technical Comics, for teaching processes or tasks using step-by-step visual explanations, and Attitudinal Comics, for soft skills, behaviors, and social interactions.

Sub-types include:

Procedural Comics — Highly visual, breaking down steps sequentially.

Conceptual Comics — Simplify abstract ideas or theories using metaphor and analogy.

Exploratory Comics — Invite learners to engage creatively and think critically.

Interactive Comics — Engage learners through puzzles, branching paths, or decision-making.

Influential figures in Instructional Comics

Will Eisner — Pioneer of instructional comics in the 1940s, creating military training manuals that demonstrated comics’ educational potential.

Scott McCloud — Author of Understanding Comics, a foundational analysis of sequential art mechanics with direct applications for instructional design.

Kevin Thorn — Advocates for story-driven instructional comics in eLearning.

Lynda Barry — Uses comics to inspire creativity and introspection in learners.

Gene Luen Yang — Teaches coding through narrative storytelling, demonstrating comics’ power across disciplines.

Why are comics powerful for LXDs?

Multi-modal Learning — Combine text and visuals, engaging multiple learning pathways (Dual Coding Theory).

Engagement through narrative — Humans are naturally drawn to stories; comics deliver narratives in a visually rich format.

Cognitive load management — Breaking content into panels helps learners focus on one idea at a time.

Universal appeal — Simple, often universal imagery can transcend language and cultural barriers.

Flexibility across topics — Can represent a wide range of subjects through text, imagery, and symbolism.

Dylan Horrocks - The truth about comics, emphasizing creative freedom

The truth about comics — Dylan Horrocks

Strategies for integrating Comics into LXD

Mr. Fitz classroom comic - Teaching is to look, by David Lee Finkle

Mr. Fitz — David Lee Finkle

Framing with panels

Breaking content into sections controls pacing and focus. Use traditional panels to divide step-by-step instructions, asymmetrical panels to highlight key moments, and interactive panels in e-learning where learners reveal information as they progress.

Psychology the comic book introduction - Grady Klein and Danny Oppenheimer

Psychology: The Comic Book Introduction — Grady Klein and Danny Oppenheimer, Ph.D.

Juxtaposing text and imagery

Use simple images alongside short text to explain complex concepts (aligns with Dual Coding Theory). Metaphorical visuals make abstract ideas more relatable.

Two teaching methods illustrated in comics - Psychology for Teaching

Two teaching methods — Psychology for Teaching

Flow with gutters

The space between comic panels — known as the gutter — signals transitions and invites learners to fill in narrative gaps. In learning contexts, this visual and temporal space allows learners to reflect and process information before moving on. Apply this by:

  1. Adding white space between learning sections to signal transitions
  2. Incorporating reflective prompts between panels or content blocks
  3. Using different gutter sizes to pace content: wider gaps for reflection, smaller for fast-paced sequences

Miri and Raru - Dylan Horrocks, student using drawing as emotional regulation

Miri and Raru — Dylan Horrocks

Use of a limited color palette

Highlight essential concepts with a single dominant color. Use color to evoke emotions — red for urgency, blue for calm, green for success — and ensure accessibility by considering colorblind learners.

Think Comics about learning - Michael Hill, demonstrating critical thinking through visuals

Catch & Release — Michael Hill

Character-based learning guides

Create an expert guide or relatable peer character to explain concepts. Use an avatar or animated character to lighten the mood. Maintain consistency in character design to build familiarity and trust.

VAK learning styles comic - Christine Ward and Jan Daley, personal learning style

Personal learning style — Learning to Learn, Christine Ward and Jan Daley

Minimal text for impact

Use concise language supported by visuals. Replace long text descriptions with images, diagrams, or infographics when possible.

Connecting decisions to outcomes

Present decision points with varied outcomes demonstrating cause-effect relationships. From a behaviorist perspective this reinforces core principles; from a constructivist view learners actively construct knowledge.

Character-driven narratives

Use a character to act as guide, mentor, or narrator. Characters can represent different perspectives in branching scenarios.

Symbolism through repetition

Recurring visual symbols, motifs, or icons create cognitive anchors that reinforce key concepts across a learning experience. Repeated visual elements help learners quickly recognize patterns, themes, or concepts without needing additional text explanation. Use consistent icons for warnings, tips, or key takeaways; repeat character expressions or poses to signal emotional states; and establish a visual vocabulary that learners learn to decode over time.

Tools for creating comics

Finally, let’s explore some resources and tools that can help bring your comic-based learning designs to life. Whether you’re looking to practice your drawing skills, design your own comics, or even create interactive comic experiences for your learners, these resources can offer a variety of ways to get started.

Discovering and practicing drawing

  • Quick, draw! By Google: Play this simple game (or share it with your learners) so they can explore their own drawing and try their hand at this discipline, easily and without pressure, with instant feedback from an AI that has collected millions of drawings.
  • Guess the line, by Google Experiments: Another AI drawing experiment — a simple game where AI judges your drawing skills.

Drawing comics

  • Adobe Photoshop & Illustrator: Industry-standard tools for comic creation. Illustrator is perfect for clean, scalable vector-based comic illustrations, while Photoshop provides extensive brush customization, layer management, and visual effects for detailed coloring and shading.
  • Procreate: A powerful iPad app that has become a favorite for digital illustrators. It offers layers, brushes, and animation tools perfect for comic-style art.
  • Sketchbook: A beginner-friendly tool with a clean interface and all the essentials for sketching, ideal for learning the basics of comic illustration.
  • Storyboard That: A user-friendly platform with pre-designed templates and characters, making it easy to create storyboards or comics without extensive art skills.
  • Krita: A free and open-source painting program with customizable brushes, a comic panel feature, and advanced editing options — a powerful choice for detailed, high-quality comic art.

Creating interactive comics

  • Questiory: A tool to create interactive presentations that allows multiple users to contribute to a comic without having to log in — a good option for creating social/collaborative comics that engage readers interactively.
  • iSpring: With their custom Character Builder tool and the versatility of all iSpring and PowerPoint features combined — including custom interactions, pre-made scenarios, and an easy-to-use interactive scenario builder — iSpring makes a handy tool for creating animated, interactive comic stories.
  • Articulate Storyline: With features like branching, animations, and customizable interactions, Storyline makes it easy to design engaging, choice-driven comic narratives that immerse readers in the story.
  • Twine: Ideal for interactive storytelling — Twine’s branching paths let you create comics with multiple outcomes, ideal for scenario-based learning.

Key Questions Answered

The most commonly asked questions about this topic, concisely answered.

Link copied!